If you happen to have both of the items above can you tell me if you liked the game and if you have beaten the Dark Aeons and Penance?
[Full guide talking about the differences between The north america FFX & PAL/INT.There are three Sphere Grids that span across the various versions of FFX.
1) The Original Sphere Grid, that appears in the North American and Original Jp
2) The PAL/Int Standard Sphere Grid, which is very similar to the Original
3) The Expert Sphere Grid, which is an entirely new Grid added to the PAL/Int
versions of FFX.
The Original Sphere Grid and Standard Sphere Grid are similar in that each
character has a clearly defined path that is blocked off at various places with
Lock Nodes. The only differences between the Original grid and the Standard
grid are the new abilities that are added to the Standard Grid, along with a
minor change in number of nodes on the entire Grid. The Original Sphere Grid
has 828 nodes. The Standard Sphere Grid has 860 nodes
The Expert Sphere Grid certainly does have paths for each character to follow,
but to the untrained eye it would seem that they don't. This, along with the
fact that you'll want to plan your course with each character instead of just
following a given path, is what makes this particular grid "Expert." Kind of a
poor choice of words, but meh. Other characters paths are readily accessible
to any character right off the bat, and there are more intersections that
connect different paths than found in the Original and Standard Grids. The
Expert Sphere Grid also has a different background color, a gold like color, as
opposed to they greyish background for the Original and Standard Grids. The
Expert Sphere Grid has 792 nodes.
@ThaliaAnderson wrote:Yeah, I wouldn't want to mess with my PS2 either. I just don't understand why they add all of this stuff into the PAL versions, but nobody ever does it for the NA versions. It's the same with "Ico"--in the PAL version, you can unlock a lightsaber and have two-player. How come us NA users always get ripped off from the really cool stuff?
I'm going to look in to getting the PAL version and system, though. I think that'd be fun to have both versions.
The PAL version of FFX released for Europe, Australia, New Zealand and other such locations that use the PAL colour encoding system in their televisions was given additional features to the NTSC version found in Japan, America, Canada etc. The differences are detailed on this page.
Full Break: All four breaks (Power, Magic, Armour and Mental) inflicted on a chosen enemy at once. Uses 99 MP.
Quick Pockets: Use a normal item (for example, a Potion) with decreased recovery time. Uses 70 MP.
Pilfer Gil: Steal Gil from enemies, much like you use the Steal command to steal items. Uses 20 MP.
Nab Gil: Steal Gil and attack enemies at the same time, much like the Mug command to steal items. Uses 30 MP.
Extract Power: Makes an enemy drop Power Spheres instead of a regular item after you kill them. Uses 1 MP.
Extract Mana: Makes an enemy drop Mana Spheres instead of a regular item after you kill them. Uses 1 MP.
Extract Speed: Makes an enemy drop Speed Spheres instead of a regular item after you kill them. Uses 1 MP.
Extract Ability: Makes an enemy drop Ability Spheres instead of a regular item after you kill them. Uses 1 MP.
Power Distill: Makes an enemy drop Power Spheres instead of a regular item after you kill them. Requires 2 Power Spheres to customise.
Mana Distill: Makes an enemy drop Mana Spheres instead of a regular item after you kill them. Requires 2 Mana Spheres to customise.
Speed Distill: Makes an enemy drop Speed Spheres instead of a regular item after you kill them. Requires 2 Speed Spheres to customise.
Ability Distill: Makes an enemy drop Ability Spheres instead of a regular item after you kill them. Requires 2 Ability Spheres to customise.
Ribbon: Protects against all status' except for Death, Curse, and the 4 breaks. Requires 99 Dark Matter to customise.
Quick Hit requires 36 MP to use, and is about half the speed (in terms of recovery time) compared to the US and Japanese versions.
The requirements for Zanmato are more easily met.
The Dark Aeons and Penance are exclusive to the PAL/International versions. They are optional super bosses, resembling your own aeons. Penance has more HP than any other boss in the Final Fantasy series (a whooping 12 million), almost completely maxed stats, 2 arms that keep regenerating, and takes around 40 minutes to beat.
Omega Weapon has 999999 HP, and not 99999 like the NTSC - U/C and the NTSC - J versions.
You can successfully bribe for 10x max HP off a fiend, instead of 20x in the other versions. However, you will get substainually less items and the success rate of a bribe lowers dramatically. If you miss the first time, just just bribing 1 Gil over and over until the fiend takes it.
The PAL version comes with a bonus DVD that has interviews with the voices actors for Tidus and Yuna, and a few of the Square staff.
The International version also has bonus DVD, showing "Another Story". It is a small clip about FFX-2, basically.
Oblivion, Tornado and Delta Attack all hit multiple times in the PAL/International versions (16, 2 and 6 respectively).
Behemoth will not use Meteor if you capture him.
Wakka's Attack Reels get an attack bonus if you stop the slots quickly.
I figured they were going to be hard...nothing is ever easy...well NA version is easy. D: I never got everyone's Celestial weapon, I believe I got Kimarhi's, Yuna, and Rikku. Lulu's weapon became a pain in the butt to even try and get. DX and I totally suck at blitzball, so Wakka and Tidus's weapon were out of the question. But I did make a bootleg version of Lulu's weapon. XD@sunheart wrote:I always had PAL, that's the format in the UK and all of europe I believe. It only has two sphere grids as far as I can remember :/ I'm currently working towards fighting the dark aeons. They are soo hard, kill me in one shot - even with auto-life I die >.< So i'm trying to perfect the game - getting everyone's celestial weapons, acing blitzball and levelling like crazy. my characters are slowly but surely growing, so proud xD
Well that sucks, it has the standard grid right...its like the NA version but with the exception of the extra powers right? But it still has the expert grid?@01habbo wrote:If you are talking about the version with the Dark Aeons and Penance it does not have three sphere grids only two. I like in the UK so I recieved the version with the Dark Aeons, it is worth getting just for these bosses alone as they are really challenging, with some of them you have to meet certain conditions for them to appear aswell.
So yes definately, if you can buy it, but there are not 3 sphere grids, only two.
Yeah it would have been perfect if we had a PAL TV, honestly I hope we have one in the house because I know my dad isn't going to get an extra TV just so I can play a video game or two. DX@ThaliaAnderson wrote:Ahhh; I still wish it weren't so! They think up all this cool stuff after us Americans already have a game. XD
And yes, I read all that other stuff on the site you linked to. All Break would have been useful. :L
You need a PAL television, too?! Whaaaa. But I know what you mean. I'd love to kill Penance, and even now, I sometimes go back to the temples in my games, just to check see if mayyyyybe somehow my game will have changed and I can get fight a Dark Aeon. XD I think I'm going to put this on my birthday wishlist and see what happens. c:
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