I know that the XNALara Program isnt a widely known program in the final fantasy community, but I started using it the other day and I got my hands on a set of Official Final Fantasy XIII Character Model/Renders. Its actually REALLY fun, and reminds me a little of masking (in how much patience and detailing it takes) when it comes to positioning the "T-Shaped" characters into real believable positions. Im COMPLETELY new to it, but I made my first morph of Fang x Snow in about three or so hours. What do you guys think? I suppose Ill use this thread to post more positions that I make, but if any of you guys have this program too you should post your own creations! There are limitless possibilities with this! Also, if you guys have a request for a character pairing (or group) position you would like to see me attempt, comment it! I like challenges while Im learning!
**Download Links for the Program & Files**
(Download the program and each of the files in the Utils folder - do not install yet, just download it)
XNALara Program: Download Here
(If you run Windows 7 on your computer, you only need to download the Microsoft XNA Framework - if you don't, you must download both files. After you download them, install them. There wont be any que that pops up, but once you click install it does its own thing. Trust it, do it for both and move on.)
Microsoft .NET Framework: Download Here
Microsoft XNA Framework: Download Here
**After you have gotten past step two, install the program by going into the XNALara file and double clicking the XNALara Application.**
(These are data files containing various objects, characters, and setting models for Tomb Raider. You don't HAVE to download them, unless you want these things. There are places to download individual objects and settings in the database list below.)
Data Packs (3): Download Here
^ Unzip each of these into the XNALara\data folder,
for example: XNALara\data\lara_jungle_shorts.
Now open the program and poke around! Its not difficult or anything. The Help button is handy so memorize the keys you need to know how to move around the 3D plane. To import a model (model is a generic term, it can also mean a 3D setting) click File then Add Model(s) and it takes you to the data folder you just unzipped the packs into. Pick one and open it, and see what happens! The rest is up to you!
Lightning (Dissidia 012)
Dissidia Duodecim Pack (Posing Solid - Unmovable)
Kasumi (Dead or Alive)
Lili Rochefort (Tekken 6)
MASSIVE Archive of Objects, Characters, Sets, Weapons, and more
DeviantArt Archive of Downloadable Mods
^ Like the other files, these need to be extracted (in their folder- not in pieces) into the data folder.
^ Then you leave the folders in like that, and you can access the models in the program by clicking on their folder, like you did before. This is where you will place any model you download in the future.
Phew....well that took longer than I thought XD If you have any questions about the installation process just ask me. Ill try to help. XD
I AM NOT THE CREATOR OF THE MODELS THEMSELVES.
I only claim credit to the images below, where I edited the models positions! If you are going to use the following (like in a BG, an Icon, another wallpaper...), please credit me for the modeling of the characters. It takes a lot of effort and patience to work with each bone, so I would hate to see my creations ripped off and claimed as being someone elses - Ill stop publishing them if that happens. However, you may use these as wallpapers and for your own personal private use!
As long as everyone abides by my fair conditions, I will be posting every position modeling I make to my new deviantArt account - so go there if you would like to see and download these in their full resolution and size!
MissAlyvia's DeviantArt Account
Fang x Snow Wallpaper: Angle #2
Fang x Snow Wallpaper: Angle #3